Difference between revisions of "EMAC OE SDK Introduction"
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== Introduction == | == Introduction == | ||
− | The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux | + | The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux terminal or from within an integrated development environment such as Eclipse for Emac OE 4.0 or Qt Creator for Emac OE 5.0. The archive contains hardware-specific tools which must be [[ Installing_EMAC_OE_SDK | installed ]] and [[ Configuring_EMAC_OE_SDK | configured]]. |
− | Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Understanding the details of this toolchain is not necessary for the application developer. However, the setup is simple enough for those with an intermediate knowledge of GNU/Linux development to understand and modify the configuration to suit application-specific needs if | + | Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Understanding the details of this toolchain is not necessary for the application developer. However, the setup is simple enough for those with an intermediate knowledge of GNU/Linux development to understand and modify the configuration to suit application-specific needs if necessary. |
== Next Steps == | == Next Steps == |
Revision as of 17:09, 29 October 2013
Introduction
The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux terminal or from within an integrated development environment such as Eclipse for Emac OE 4.0 or Qt Creator for Emac OE 5.0. The archive contains hardware-specific tools which must be installed and configured.
Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Understanding the details of this toolchain is not necessary for the application developer. However, the setup is simple enough for those with an intermediate knowledge of GNU/Linux development to understand and modify the configuration to suit application-specific needs if necessary.