Difference between revisions of "EMAC OE SDK Introduction"

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{{todo|SEOKWREV; Make sure there is an OE 4 and OE 5 version; (10.30.13-11:00->MG+); (10.30.13->16:35->MD+);(11.06.13-12:33->JG+);(03.04.14-16:10->BS-);(03.19.14-16:10->BS+)|Michael Gloff|project=oe 4,oe 5,mg,md,bs,SEOKWREV}}
  
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|description=Introduction to EMAC Open Embedded SDK.
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== Introduction ==
 
== Introduction ==
 
<!-- NOTE:  This shouldn't be in here yet: " or Qt Creator for EMAC OE 5.0."  We'll wait until our OE 5.0 release before we give that detail away on our wiki. -->
 
<!-- NOTE:  This shouldn't be in here yet: " or Qt Creator for EMAC OE 5.0."  We'll wait until our OE 5.0 release before we give that detail away on our wiki. -->

Latest revision as of 15:08, 19 March 2014

TODO: {{#todo:SEOKWREV; Make sure there is an OE 4 and OE 5 version; (10.30.13-11:00->MG+); (10.30.13->16:35->MD+);(11.06.13-12:33->JG+);(03.04.14-16:10->BS-);(03.19.14-16:10->BS+)|Michael Gloff|oe 4,oe 5,mg,md,bs,SEOKWREV}}

Introduction

The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux terminal or from within an integrated development environment such as Eclipse. The archive contains hardware-specific tools which must be installed and configured.

Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Follow the links below to get started building and running the example projects on the target hardware.

Next Steps

Install EMAC OE 4.0 SDK

See Also