Difference between revisions of "EMAC OE SDK Introduction"

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The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux shell or imported into Eclipse as a ready-to-develop project. The archive contains a hardware-specific SDK which must be set up using the [[EMAC OE SDK Configuration]] page.
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{{todo|SEOKWREV; Make sure there is an OE 4 and OE 5 version; (10.30.13-11:00->MG+); (10.30.13->16:35->MD+);(11.06.13-12:33->JG+);(03.04.14-16:10->BS-);(03.19.14-16:10->BS+)|Michael Gloff|project=oe 4,oe 5,mg,md,bs,SEOKWREV}}
  
Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Understanding the details of this toolchain is not necessary for the application developer. However, the setup is simple enough for those with an intermediate knowledge of GNU/Linux development to understand and modify the configuration to suit application-specific needs if, necessary.
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{{#seo:
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|title=EMAC OE SDK Introduction
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|titlemode=append
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|keywords=EMAC OE SDK,SDK Introduction
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|description=Introduction to EMAC Open Embedded SDK.
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}}
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== Introduction ==
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<!-- NOTE:  This shouldn't be in here yet: " or Qt Creator for EMAC OE 5.0."  We'll wait until our OE 5.0 release before we give that detail away on our wiki. -->
  
To learn how to put these features into use, see the links below.
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The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux terminal or from within an integrated development environment such as Eclipse. The archive contains hardware-specific tools which must be [[ Installing_EMAC_OE_4.0_SDK | installed ]] and [[ Configuring_EMAC_OE_4.0_SDK | configured]].
  
See Also
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Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Follow the links below to get started building and running the example projects on the target hardware.
  
* [[Install EMAC OE SDK]]
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== Next Steps ==
* [[Configure EMAC OE SDK]]
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[[ Installing_EMAC_OE_4.0_SDK | Install EMAC OE 4.0 SDK ]]
* [[Compiling software with the EMAC OE SDK]]
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* [[Example Projects]]
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==See Also==
* [[New Project]]
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*[[ Configuring EMAC OE 4.0 SDK ]]
* [[Importing Projects]]
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*[[ Using EMAC OE SDK Example Projects ]]
* [[Building Existing Projects]]
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*[[ Creating a New EMAC OE SDK Project ]]
* [[Debugging with gdbserver]]
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*[[ Building_Existing_Software_Packages_with_EMAC_OE_SDK | Building Existing Projects ]]
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*[[ Remote_Debugging_EMAC_OE_SDK_Projects_with_gdbserver | Debugging with gdbserver ]]
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<!--[[Category:EMAC OE SDK]]-->

Latest revision as of 16:08, 19 March 2014

TODO: {{#todo:SEOKWREV; Make sure there is an OE 4 and OE 5 version; (10.30.13-11:00->MG+); (10.30.13->16:35->MD+);(11.06.13-12:33->JG+);(03.04.14-16:10->BS-);(03.19.14-16:10->BS+)|Michael Gloff|oe 4,oe 5,mg,md,bs,SEOKWREV}}

Introduction

The EMAC Open Embedded SDK is distributed in an archive that can be extracted and used from a Linux terminal or from within an integrated development environment such as Eclipse. The archive contains hardware-specific tools which must be installed and configured.

Each SDK includes the C/C++ header files and libraries compatible with the target hardware. It also includes the C/C++ cross-compiler toolchain components necessary to compile and debug custom application code. Follow the links below to get started building and running the example projects on the target hardware.

Next Steps

Install EMAC OE 4.0 SDK

See Also