This is a guide to the
socket C example project included in the EMAC OE SDK.
This application demonstrates how to set up sockets for host and client nodes on an ethernet network.
socket project builds one executable:
Opening, Building and Uploading the Project Files
1. Open the C/C++ editing perspective.
2. Open the project files.
3. Build the project.
4. Upload the executables to the target system.
Usage and Behavior
socket C example project will run just fine on any system for which it can be compiled.
Get 2 machines. We're going to refer to our machines as MACHINE0 and MACHINE1.
Compile and upload the
socket executable to each of them.
Connect them both to the same ethernet network.
On MACHINE0 run the
socket program like this:
som9g45:/tmp# ./socket -s 9999
Note that we specified -s, thus configuring MACHINE0 as a server. 9999 is an arbitrarily chosen (and assumed to be free) port address on the host machine.
So now MACHINE0 has been configured as a server and it's waiting for a connection...
On MACHINE1 run the
socket program like this:
som9g20:/tmp# ./socket -c 10.0.2.204 9999
Note that we specified -c, thus configuring MACHINE1 as a client. 10.0.2.204 is the host machine's address (this will need to be determined. Use minicom or something similar). 9999 is the port address on the host machine.
On MACHINE0 you will see something like this:
som9g45:/tmp# ./socket -s 9999 Starting server Making socket Binding to port 9999opened socket as fd (3) on port (9999) for stream i/o Server sin_family = 2 sin_addr.s_addr = 0 sin_port = 9999 Making a listen queue of 5 elements Waiting for a connection Got a connection Sending "Message from the socket server" to client The messages match Closing the socket Waiting for a connection
On MACHINE1 you will see something like this:
root@som9g20:/tmp# ./socket -c 10.0.2.204 9999 Making a socket Connecting to 10.0.2.204 on port 9999 Received "Message from the socket server" from server Writing "Message from the socket server" to server Closing socket
This is what happened: MACHINE0 (the server) was configured as a server and waited for a connection. MACHINE1 (the client) connected to MACHINE0. MACHINE0 noticed the connection and sent a message to MACHINE1: "Message from the socket server". MACHINE1 received the message and sent it right back. MACHINE0 compared the two messages to check the accuracy of the transmission. The messages matched so the transmission was successful.
socket C example project demonstrates how to set up host and client node sockets on an ethernet network.