Difference between revisions of "Framebuffer"

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The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a display. The framebuffer represents the buffer of some video hardware, and allows application software to access the graphic hardware through a well-defined interface.
 
The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a display. The framebuffer represents the buffer of some video hardware, and allows application software to access the graphic hardware through a well-defined interface.
  

Revision as of 15:52, 20 December 2013

TODO: {{#todo:Review|Klint Youngmeyer|oe 4,oe 5,ky,review,mg}}

The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a display. The framebuffer represents the buffer of some video hardware, and allows application software to access the graphic hardware through a well-defined interface.

Utilities

  • fbset

    fbset is a system utility to show or change the settings of the frame buffer device. The frame buffer device provides a simple and unique interface to access different kinds of graphic displays.
  • ts_calibrate

    ts_calibrate is a program to calibrate touchscreens on embedded devices.
  • fbsplash

    fbsplash is a utility used to set a .ppm image file to the boot splash on a framebuffer device.
  • Xfbdev

    Xfbdev is a generic X server for Linux. Xfbdev doesn't know about any particular hardware, and uses the framebuffer provided by the Linux framebuffer device.

Links

General

Framebuffer Development

See Also

X Windows