Difference between revisions of "Framebuffer"
Kyoungmeyer (talk | contribs) |
|||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{todo| | + | {{todo|SEOKWREV|Klint Youngmeyer|project=oe 4,oe 5,ky,SEOKWREV,mg,bs}} |
+ | |||
+ | {{#seo: | ||
+ | |title=Framebuffer | ||
+ | |titlemode=append | ||
+ | |keywords=fbdev,fbset,fbsplash | ||
+ | |description=The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a display. | ||
+ | }} | ||
+ | The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a display. The framebuffer represents the buffer of some video hardware, and allows application software to access the graphic hardware through a well-defined interface. | ||
==Utilities== | ==Utilities== | ||
− | + | <cl> | |
+ | * <u>fbset</u> | ||
+ | :<code>fbset</code> is a system utility to show or change the settings of the frame buffer device. The frame buffer device provides a simple and unique interface to access different kinds of graphic displays. | ||
+ | * <u>ts_calibrate</u> | ||
+ | :<code>ts_calibrate</code> is a program to calibrate touchscreens on embedded devices. | ||
+ | * <u>fbsplash</u> | ||
+ | :<code>fbsplash</code> is a utility used to set a <code>.ppm</code> image file to the boot splash on a framebuffer device. | ||
+ | * <u>Xfbdev</u> | ||
+ | :<code>Xfbdev</code> is a generic X server for Linux. <code>Xfbdev</code> doesn't know about any particular hardware, and uses the framebuffer provided by the Linux framebuffer device. | ||
+ | </cl> | ||
==Links== | ==Links== | ||
− | + | ===General=== | |
+ | * [http://www.tldp.org/HOWTO/Framebuffer-HOWTO/ TLDP.org Framebuffer How To] | ||
+ | * [https://wiki.ubuntu.com/FrameBuffer wiki.ubuntu.com/FrameBuffer] | ||
+ | * [https://www.linux.com/learn/docs/ldp/525-framebuffer-howto Linux.com Framebuffer How To] | ||
+ | * [http://moi.vonos.net/linux/framebuffer-drivers/ moi.vonos.net/linux/framebuffer-drivers/] | ||
+ | ===Framebuffer Development=== | ||
+ | * [http://www.linux-fbdev.org/ www.linux-fbdev.org/] | ||
+ | * [http://linuxconsole.sourceforge.net/fbdev/HOWTO/4.html Writing Framebuffer Drivers] | ||
+ | * [http://web.njit.edu/all_topics/Prog_Lang_Docs/html/qt/emb-framebuffer-howto.html Enabling the Linux Framebuffer] | ||
==See Also== | ==See Also== | ||
[[X Windows]] | [[X Windows]] |
Latest revision as of 15:24, 10 April 2014
The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a display. The framebuffer represents the buffer of some video hardware, and allows application software to access the graphic hardware through a well-defined interface.
Utilities
-
fbset
fbset
is a system utility to show or change the settings of the frame buffer device. The frame buffer device provides a simple and unique interface to access different kinds of graphic displays.
-
ts_calibrate
ts_calibrate
is a program to calibrate touchscreens on embedded devices.
-
fbsplash
fbsplash
is a utility used to set a.ppm
image file to the boot splash on a framebuffer device.
-
Xfbdev
Xfbdev
is a generic X server for Linux.Xfbdev
doesn't know about any particular hardware, and uses the framebuffer provided by the Linux framebuffer device.
Links
General
- TLDP.org Framebuffer How To
- wiki.ubuntu.com/FrameBuffer
- Linux.com Framebuffer How To
- moi.vonos.net/linux/framebuffer-drivers/